hiw3c 日报精选
Ars Technica AI RSS 全文

Big Walk利用AI修复了一个漏洞。如今,独立游戏界正面临一场清算。

原文标题 · Big Walk used AI to fix a bug. Now the indie gaming world is having a reckoning.

任何数量的AI编程对许多独立游戏节评委来说都过于复杂。

来源:Ars Technica AI · arstechnica.com

正文为英文,可一键机器翻译(仅首次需要等待)

The last few years have seen significant debate over the widespread use of AI-powered tools in game development and the responsible disclosure of that usage to players. That debate has exploded into a full-blown controversy in the indie game development space this week, as Big Walk developer House House has publicly and belatedly disclosed minimal AI use in its popular co-operative puzzle exploration game.

This particular controversy has been brewing behind the scenes for months, as judges and jury members for the prestigious Independent Games Festival Awards discussed the issue in private discussion groups. But the debate started to break into public view on Monday when 19 members of the 50-plus-member jury released a signed statement outlining a stance "declining to vote for any game that uses generative AI in any capacity."

Noting "a significant increase in the number of submitted games developer with generative AI tools," the group of jurors called out AI's ecological, economic, psychological, and labor harms in rejecting tools whose use, they said, is still "not a foregone conclusion in our industry."

Read full article

Comments