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GameHorizon套件:游戏玩法中的多视野数据和评估

原文标题 · GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay

作者:王亦然、尹兴益郎、浦俊福|现代视频游戏为人工智能模型提供了一个可测量的测试平台,结合了视觉理解、指令分解、目标规划和多个时间范围内的精确动作控制的能力。然而,现有的数据集和基准要么涵盖了狭窄的游戏范围,缺乏语言指令,要么依赖于高方差的在线推出。为了应对这些挑战,我们引入

来源:arXiv cs.AI/CL/LG · arxiv.org

正文为英文,可一键机器翻译(仅首次需要等待)

Computer Science > Computer Vision and Pattern Recognition

Title: GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay

Abstract: Modern video games provide a measurable testbed for AI models, combining abilities of visual understanding, instruction decomposition, goal planning, and precise action control over multiple temporal horizons. Existing datasets and benchmarks, however, either cover a narrow range of games, lack language instructions, or rely on high-variance online rollouts. To address these challenges, we introduce GameHorizon, a unified data and evaluation suite that measures gameplay capabilities at different horizons for diverse model families. GameHorizon Suite consists of three components. First, GameHorizon-Annotator is a scalable and automated annotation pipeline for multi-horizon instructions. Second, utilizing the pipeline, we construct GameHorizon-Data, the first large-scale AAA gameplay dataset with temporally aligned videos, player actions, and multi-horizon instructions. It comprises 5,000 hours of recordings from 21 games, collected by 100 human expert players. Third, we build GameHorizon-Bench with reproducible offline and stepwise online testing. The offline track enables reproducible evaluation using thousands of standardized questions organized into three primary tasks and a series of diagnostic variants, while the online track tests whether offline scores reflect actual gameplay capabilities and localizes failures to specific steps within long-horizon gameplay. Based on our GameHorizon Suite, we evaluate 47 models through more than one million model invocations, revealing a meaningful hierarchy of task difficulty and pronounced differences in model capabilities. Our work can provide a standardized yardstick for evaluating gameplay capabilities across horizons and model families. We will release our dataset, annotator, and benchmark to facilitate future research.

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