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独立游戏圈因AI和Big Walk而陷入混乱。

原文标题 · The indie game community is in disarray over AI and Big Walk

昨日,部分独立游戏节(IGF)评审员发布声明,表示将不会对在“任何方面”使用生成式AI的游戏进行投票。随后不久,独立游戏作品《Big Walk》的开发者发布声明,称在游戏开发“最后阶段”“少量”使用了AI,旨在“帮助克服困难……”

来源:The Verge · AI · www.theverge.com

正文为英文,可一键机器翻译(仅首次需要等待)
A screenshot from Big Walk.

Some Independent Games Festival (IGF) jurors published a statement yesterday saying they would not vote for games that use generative AI in "any capacity." Soon after, the developer of indie hit Big Walk has published a statement saying it "sparingly" used AI in the "final stretch" of the game's development to "help work through difficult technical challenges and bugs."

According to the jurors' statement, a copy of which was posted by Austin Walker, while this year's IGF entries have been "incredible," there has been "a significant increase" in the number of games "developed with generative AI tools," leading to "fairly intense discussion a …

Read the full story at The Verge.